Monday, 10 January 2011

7. Development of Creative Thought and Structure in Illustration and Graphic Art.

To develop ideational fluency one must branch ideas in different ways by using mind maps and brainstorming. I've been known to use brainstorming when struggling for words or ideas, as it's a great way to generate more ideas, I sometimes even draw pictures to aid my idea process. Ideational fluency is definitely more about quantity over quality, as the more ideas you have the more you have to work from. Where Brainstorming is more about thinking off the cuff, mind mapping gives you the ability to make a network of ideas that branch off one another.


I made this brainstorm for a project on fashion design, the brief wanted clothing designs that were inspired by an art movement. Because I had difficulty choosing I brainstormed as many as I could and looked into the ones I was interested in on the internet, I ended up choosing Suprematism as it then linked with another project at the time and I felt geometric shapes fit into fashion well.


For Managing a Creative Environment, I feel that no other creative environment inspires me more than my own. Even though it's my bedroom, I surround myself in posters, printouts, music and collectables that are personal to me and inspire my work. 



I'm not saying that my room is the best studio, as most of the stuff that inspires me could have the complete opposite effect on someone else. Take my music, I listen to it every time I knuckle down and get really into some work, although most people might think it sounds more like noise than music, it's what stimulates me to work. An illustrators studio must have stuff the individual is passionate about for it to be a good source of stimulus.


The picture above is from the presentation, and it really caught my eye because it illustrates the perfect creative environment for this particular Pixar employee. It is less likely for an employee of Dreamworks to have their studio like this, as they'll have different sources of stimulus.

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